Tango Gameworks pitches HiFi Rush sequel before abrupt closure: Fans left in shock.
So, apparently Arkane Austin and Tango Gameworks were both in the middle of pitching new games, including a sequel to HiFi Rush, before they got the old axe from ZeniMax and Xbox. Talk about a buzzkill, am I right?
I mean, Tango Gameworks was all set to blow our minds with a sequel to HiFi Rush, the game that had us all on the edge of our seats with its high-fidelity graphics and immersive gameplay. But nope, ZeniMax and Xbox had to come in and ruin the party, claiming the studios were spread too thin. I guess they missed the memo that creativity thrives on chaos, not on being micromanaged by suits in boardrooms.
And let’s not forget Arkane Austin, who was also in the process of pitching a new game before they got the boot. I can only imagine the sheer brilliance that was brewing in their minds, only to be snuffed out before it had a chance to shine. Way to go, corporate overlords, for crushing the dreams of gamers everywhere.
Now, fans are left wondering what could have been, mourning the loss of potential sequels and new gaming experiences. It’s like being promised a delicious meal, only to have someone snatch it away right before you take a bite. Talk about a major bummer.
But hey, who needs new and exciting games when we can just keep churning out the same old tired sequels and reboots, am I right? Who needs innovation and creativity when we can just stick to the same old formula and rake in the cash? I mean, who needs fresh ideas and original content when we can just keep regurgitating the same old garbage over and over again?
So here’s to you, ZeniMax and Xbox, for squashing the hopes and dreams of gamers and developers alike. Way to keep the industry stagnant and uninspired. But hey, at least we can always count on you to keep pumping out those microtransactions and loot boxes, right? Because who needs quality games when we can just nickel and dime our way to the bank?
In the end, it’s a sad state of affairs when creativity and innovation take a backseat to profit margins and corporate greed. But hey, at least we can always look forward to the next uninspired sequel or shameless cash grab, right? Long live the gaming industry, where creativity goes to die and sequels never die.